Passage of Undercover Missions: Operation Kursk K-141 - Chapter 5: Arrival in Balakovo

The captain is injured and you need to stop the bleeding. Go to the infirmary. Take a bandage from the bunk bed, a compress from the cupboard (under the sink) and a bactericidal agent (it is located between the bottles near the patient's couch).

Go into the hallway. Look at the wreckage and take a piece of metal.

Go back to the bridge. Pick up the zippers (from the cables near the puddle). Next to the captain, apply a bactericidal agent to the wound, then put a compress on it and use a piece of metal to stop the bleeding. Finally, apply a bandage to the wound.

Get rid of the mercenary

Go into the hallway. You need to disable the mercenary who is standing next to the hatch. Remove the fire extinguisher (on the left, above the red valve), unlock it (use it on Milena) and use it to get rid of the mercenary.

Opening the chest

When he loses consciousness, try to open the huge trunk on the right. A puzzle will appear - you need to collect metal elements in the correct order by moving them into a square (some kind of tetris game). To change the position of an element (vertical, horizontal, left, right), drag it to one of the arrows at the bottom of the screen. The puzzle has several solutions.

Inside the chest you will find a combat knife. Use it to cut the blanket and you will get two strips of fabric. Use one of the stripes to bind the mercenary and the other to gag him, then use the zippers to bind his hands. Now you can move his body and put him in the trunk. Inspect the hatch to the rear exit and the hatch window (LPM and PPM). Then go for air treatment.

Provide the crew with fresh air

Turn the red valve of the fire extinguishing system (on the left side of the control unit for the fire extinguishing module) to turn off the fire extinguishing module so that the supply of extinguishing gas is blocked. Then turn the red valve on the right to open the gas outlet. Click on the control device - Milena should tell you that the fire extinguishing module is turned off and no more gas will be released.

Return to the corridor, where turn on all the red air supply valves (one on the left, two on the wall next to the hatch). The red diodes (on the air supply display) should turn green.

Get rid of the two mercenaries on the bridge

Go to the bridge. Look at the status screen on the left. When Milena says she hears footsteps, hide behind the commando table.

When two mercenaries appear, take a pen lying on the floor next to the table. Use it on Milena (or double-click in the inventory), you will receive a pen pen. Use this spring to open the aluminum box (near the table on the left). Take rubber gloves, a walkie-talkie, and a screwdriver.

Throw the screwdriver into a puddle, then put rubber gloves on the electrical cables (next to the puddle).

Search both mercenaries (PPM) - you will return the screwdriver and win the pipe wrench. Look at one of the mercenaries (LPM) - you need to find a place to hide them.

Go to the first officer's quarter (in the corridor). Open the metal locker on the left with the key ring and look inside. Then go back to the bridge and tap the mercenary on the left.

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